Persia’s log prince celebrated the amazingly honest behind -the -scenes story video of the developer, Evil Empire, and explained the initial ups and downs of the initial approach for one year, completely repaired the art style of the game, and decided to reinstate the main character of purple skin. We have detailed the ups and downs of the initial access period.
The video begins with the entrance fee for this roguelike, a wall jump, a time -loving prince. Early access release In May 2024, the first of these was a heavyweight fall. Hades 2It was released in May I stole the prince’s light. The second is to be inspired by the lack of content of the game and the negative player’s reaction to the gorgeous visual style, and the artworks of the Persian miniature and the artworks of M’Bius/Jean Giraud.
In particular, the decision to give a purple skin tone to the Titular Prince and all NPCs has been confused. A Developer diary Since 2024, this has been found to have been intended as a direct ODE for the Persian PC CGA port since 1990, which has been characterized by neon skin due to a limited four -color palette. Unfortunately, the scenery has surpassed most of the players’ heads.
In this video, Matthew Houghton, an Evil Empire marketing manager, said, “In the brainstorming session for the skin, the art director raised an innocent question. At that time, everyone did not tell him. He was thinking too much.
The rest of the video describes not only the wicked empire further wrapped the Persian defect prince in addition to the additional way of improving the art style. It is now a decisive prince who decisively decisively, from the decisions that are delivered to a more detailed level and the cover of the album to the cover of the album. Impressive sound track Persian American Musician ASADI. Alas, even this visual update faced unexpected friction in the form of bizarre steam problems, and developers had to update their own products using the Spanish phone number.
Houghton said, “Through all these problems and obstacles we had a great community that helped us help us. Even if it became clear, we gave us support, feedback and encouragement when we had to do.
Despite this wonderful words, Houghton admits that this game faced a low number of players during an early approach. The 1.0 release is now finally considered and through the video, “Well, we hope more people will play this. Otherwise, we will never create a sequel.” It’s ashamed to consider last year. Prince of Persia: Lost Crown It was a great effort sent by Ubisoft to die with poor promotion. dissolution Team behind it.
I’m looking forward to going to the Persian bad prince this weekend. I also liked purple prince look. Because I can’t admire the decision of non -authentic arts design, especially because they don’t help when they express their superiority to the computer color scheme that they exist when they were young. But I can see how his grape skin and the more cartoon and dreamy visuals of the game do not get caught by the player, and the final results are actually reminiscent of the Persian miniature inspiration.
But most of all, I’m tied to the honesty of the evil empire in this video. Despite the acquisition Dead cells Motion Twin’s DLC, HOUGHTON, constantly acknowledges that the team has no experience in certain aspects, and admits that this is the first full project. It is rare to admit frustration in the corporate industry (especially for the game brand owned by Ubisoft). I hope the Persian’s bad prince will catch more eyes.