The battlefield with trenches in Napoleon Europe could never be a good place to get up. The fear of the former soldiers mutants and the terrible fear of blisters is much worse when penetrating the mud. Valor Mortis believes that you can survive you by placing you in a thick place and using your technology with blades, pistols and superpower palms. Despite the roots of the genre of the same genre, it adopts a non -traditional first -person perspective, not only completely immersed in this terrible world, but also adds an additional layer of precision and satisfaction to paris, slashing, and sharp shooting battles. And I knew that the battle could be difficult, but while playing it in GameSCom 2025, I found some signs of punishing exercise as it can be found elsewhere in the genre.
Heading from the mud to the bottom, Valor Mortis’s hero, William, listened to his general Napoleon Bonapart and told him to get up and get up. Dozens of corpses are going forward ahead of the forest path. There is no other context of how we were here, but the notorious emperor Be I insisted that I would get up, and I am going forward and going forward. At first, there is nothing revolutionary about the developer’s new project after being armed with swords, blocks, parry, dodge and light and heavy attacks.
Swordsmen may not be too different, but it is very fun to participate. Block does not completely deny damage, so the timing of the parrot is the best way to quickly dispatch the opponent. There is a wonderful metallic clan that sounds when you get it, and it turns into a slow motion momentarily, reminding you of the same satisfactory maneuver. I later found a pistol in a gorgeous trunk decorated with Bonapart’s portrait. Sidearm in this century ago is a limited supply of bullets, but the sidearm of this century handles me a distance option.
But the situation becomes a bit strange as the supernatural dash is added to my arsenal in the form of a flame that can be projected directly from my palms. This flamethrowers will be familiar to those who have taken one of Bioshok’s tonic. It is a pleasant explosive technology that helps me to deal with crowd control, and it may even have a burning state for a demo’s boss (much more later). Although there are clear aspects of the two immersive Sims mentioned above, as shown in one of the arkane or irrational games, you won’t expect anywhere near the flexibility of the combat system. This is basically a soul -like soul that still manages the stamina gauge delicately and relies greatly on a one -on -one close meeting. In addition to the strange opportunity to sneak into one of your opponents and the deliciously skewed opportunities, the demo options are rarely stretched beyond the toes from the toes when entering the battle.
I can be described as having a variety of human beings that have a variety of humanity. The infantry began as if the undead lost his way for a deeper enemy for a more interesting enemy. I discovered a selective area that was unlocked by blowing up a shining structural weakness with a pistol. His attack was fast and healthy, and his paris window was tight. I quickly decided that he was another day challenge. I did not mention Bloodborne, but I made almost half of this preview, but the speed and thrust of his blade reminded me of one of Yharnam’s hunter threats. It’s a high challenge, but it’s not a true boss.
Fans of traditional enemies of the genre seem to be well accepted because they also have more monster monsters. Everything still seems to be obsessed with the previous self, but the military uniform is hanging on them or the human head (sometimes many) is closely watching your movement. They are not very many of the world or at least how Europe is described in history books at least in the early 19th century. Mysterious infectious diseases are infected with the battlefield, which can lead to such aberrations and challenge. Such indiscriminate appears to have two soldiers gathered together to raise extra arms, and they have a lot of large, meat and toenails. He swiped me at a short distance, but if I stood too far, I enjoyed throwing an explosive body. Luckily, the big ol ‘shining red sack was ready to explode in the elbow, so we aimed for several pistols to take advantage of his weaknesses.
But he was categorized by much more terrible objects. The final boss of the demo was The Eagle Bearer, General of Lothaire, and was a man’s human mountain with a comical and normal head. The double hand and slicing cure las were heavy and heavy. I will freely admit that I need some attempts to accept him freely. But after a few upgrades in the lanterns of nearby finances (the classic Dark Souls Bonfire), I was able to knock him down.
Anyway, his first form. Yes. One level peeed more and decided to give the second step to Valor Mortis. This version still has a fatal mix of a close attack with a distant range that keeps you on your toes, but summons an annoying minion and packs the ability to capture you in his tok clutch. He is tricky, but thankfully, it is not too difficult for those who have been trained in this genre’s battle.
But for those who are looking for first -person combat challenges for relatively new people in Soulslikes, Valor Mortis is somewhat generous. Catalysts is a resource upgrade here and can horizontally increase statistics that seem to be reasonably affordable. Since several fast stabs can drain the initial meters quickly, I pumped out points to get a larger stamina. But decisively, when dying, the collected catalyst falls through the dark gate of dark smoke falling around the boss stadium. One level does not want to grill anywhere else in the world to develop, and this suggestion that you save some frustration for you offers some frustration. It helps you feel more powerful by combining with special characteristics that can be unlocked by exploring the perfect studio (for example, can swing in a tree) in Ghostrunner by taking advantage of the parkour design.
My demo finally ended when I knocked down Lothaire. But if the public trailer of Valor Mortis is passing, I think more hate should be dealt with. In general, I had a very satisfactory time about it, and the first -person sword play and the super powerful magic ability were harmonized with a pleasant power trip. I look forward to digging deeper into the secrets that the battle suite may be in the store when Valor Mortis arrives in 2026.
SIMON CARDY is a chief editor of IGN, mainly in open world games, falling into the Korean cinema, or despairing in Tottenham Hotspur and New York Jets. Follow him in Bluesky @cardy.bsky.social.