I didn’t expect to meet Mozart in a shovel game, and I didn’t ask for the pyramids of the poop with useful advice from the top to avoid the shit brick he floated. Mozart is probably the most interesting thing in the shovel game.
MINECRAFT style destroyable voxel (eg, Minecraft doesn’t actually use a voxel) and Ahl_5am. The idea is to tunnel through “sequences of strange and unfamiliar space”. There is a trailer.
Only certain blocks can be mined, and Katacoms will be careful because it is filled with a moan and crying sprite that looks like Jordan of Power Rangers. As if someone broke the glass to his energy tube, he removed the blobbi of the galaxy wizard and wandering the earth with pain. The enemies killed you as they promoted you, and I haven’t found weapons yet. I do not know the purpose of my reliable shovel and the 8 ball.
I’m coming steamBut you can find it Itch.io’s demo. Expect a lot of deterioration: There is a maze filled with a blue phantom that needs a quick foothold. It is also a kind of space chapel that looks like a flat baby. The developer is Luke Vincent “Shovelware Horror” GamejamI have it.
Bonus Game Reference: I sprayed the leaves through the submission page for that jam, and I found a new work of architect Mike Klubnika. Buckshot roulette And recently DivideNIC Eloquent. Klubnika’s jam game, co -developed with James Dornan, is called crank And trying to find a terrible creature behind the gadget set in the cave corridor. To say, this is much worse than the pyramid Mozart.