Nowadays, most AAA video game companies are struggling to obtain momentum in the capricious market when the game takes a long time. Meanwhile, Capcom is in a hot march. Street Fighter 6,,, Dragon’s doctrine 2,,, Monster Hunter WildAnd the continuous Renaissance Resident Evil There are only a few example of the developer in the age of the developer. I have recently got a chance to play three of the upcoming games of the company. Onimusha: Road of Carl,,, busyand Resident Evil RequiemAnd each limited time talked about the diversity of the company’s lineup, but it showed a refreshing way of “returning to the basics” that many AAA companies could not guess in 2025.
https://www.youtube.com/watch?v=bf1caqikpwa
Onimusha: Road of Carl It was my first game in the preview session and the latest 20 years later Onimusha RPG trapping hanging on many modern action games is surprisingly touching. The section I played was the same section as I saw in Summer Game Fest. Samurai Warrior Musashi Miyamoto has been sliced through most of the secluded villages overlined by the underground monster. At first Knife It can be a bit simple for Hyundai Action Game fans who have been used to describing difficulty like tree and soul. But in the age of PlayStation 2, there was enough time for a good parry and dodge mechanic to satisfy you for about 10 to 15 hours.
When I played KnifeI caught the guard with the feeling of the times. It looks as if you are picking up in a place where the series is interrupted 20 years ago, but there are some modern senses and confidentiality. At the end of the demonstration with the fellow Oni Gauntlet-Wearing Swordsman, the boss fight was enough to prove that the genre was enough to perform an action game in 2025, even if the genre emphasized more often.
https://www.youtube.com/watch?v=pdvybtyrui
Even when I played, the same simplified focus was clear. busy. I already I wrote a demo impression I played at Summer Game Fest, and this promise focused on the initial section of most games. good night KnifeScience fiction puzzle shooters feel like something out of the previous generation. Over shoulder shooting, Brutalist Sci-Fi Aesthetic and Dad Game settings give you the same feeling as you saw in Gamestop shelf for the PS360 generation. As mentioned in June, it does not feel like the old trophies by combining the real -time puzzle solution and shooting that breaks down the enemy’s defense and the bullet can actually damage the window. Apart from this, this mechanics will be simple and inconspicuous. They create a big budget shooter, which was a fun and one -time experiment that a company like CAPCOM was launched in a large sequel. Despite the popularity after CAPCOM became popular, the company was quite dependent on the sequel in the same way that other AAA developers had. Still come busyIt can be out of the old topic, but a game like a game that has been out of style in recent years.
https://www.youtube.com/watch?v=Poz1-EMLSTY
It brings us Resident Evil RequiemThe latest item of the series that recreates better parts for 10 years. In the long -term run survival horror series, what I played in the 9th main line game was Unforgained landCult Classic Hide and-Seek Horror Game Capcom was published in 2005 than the misunderstandings of Chris Redfield and Leon Kennedy. As you can see more Requiem Eventually, you can adopt more behavior -oriented flow in 2021 Resident Village Or I stayed in a hide and seek loop of the same hide and seek, such as the escape of the segment I played, but in the demo section, at least the game was peeled off as a key element and felt terrible. It was my wit, glass bottles, and the source of light that I could be scared that I had to defend myself from a terrible monster that followed me back and forth through a faint lighting corridor. Resident Evil I’ve experimented with what it means to deliver the name for a while, so it’s probably better than I played. Requiem I didn’t make me think Resident Evil Not at all, but A Most of the CAPCOM forgotten long jewelry.
All three games are scheduled to come out in 2026, and until then we will be another journey around the sun, which are removed from each inspired game, and have more time. Nevertheless, CAPCOM is a dedication to the old way of doing the old way. I feel like I’m listening to my beloved franchise every month company Just sucking all the games is a big part of the reason for the last few years that have been handcuffed in modern practices. I usually say that “I was better in my time,” but it is better to find out that not all developers have learned the wrong lesson. At least one major athlete returns to the well, finds something that is effective before, and tries to repeat it meaningfully instead of separating it to change it into something that is no longer recognized.