Bithell Games is unlocking most full -time staff with TRON: Catalyst Studio. “We cannot secure a new large project”

Bithell Games is unlocking most full -time staff with TRON: Catalyst Studio. “We cannot secure a new large project”

The angry news of last weekend: Bithell Games, Mike Bithell Thomas was alone,,, John Wick Hex,,, Tron: identity And legitimate release Tron: Catalyst11 developers are released. It is “the majority of our full time staff.” mail In Bithell’s personal Bluesky account.

Dualization has followed a sad pattern of a wide range of job losses in the game industry in recent years. In the case of Bithell Games, they claim that it is the result of a “studio that cannot be secured a new large project” to follow TRON: Catalyst.

Bithell’s statement said, “It became clear that it led to the most recent game launch. It became clear that many game development teams looking for funding partners in 2024 and 2025 were not affected by the challenges facing.” “Fortunately, we were able to deliver these tasks in advance and work with the affected employees to alleviate the start as much as possible.”

It also argues that continuous support for the current available games will not be affected. Bithell Games as an entity continues to exist, but it is difficult to know how to follow most of the previous Thomas in the use of license real estate, which is well known according to these dismissal. Because the company’s creative game could easily play a tie-in-game game-it is always eye-catching that it may seem to be an ovaries of the team with only low double characters. John Wick Hex was not a brain -free shooter, but a stylish and accurate strategy adventure. Catalyst, a carefully run downward RPG. That kind of boldness will be easy to respect and miss.

Alas, Cutthroat is a modern game development, so almost known success scale will effectively block the knife. make Financial favorable game? fire. make A game that has been critically acclaimed? fire. It is one possession The most rich and profitable company on Earth? Believe it or right away.

In response to this, developers are pushing harder towards the union of Boda and powerful protection for the game industry. UVW-CWA (United Videogame Workers/Communication Workers of America) has launched the first direct lighting of the United States and Canada. In GDC this yearCall of Duty co-devv Studio Raven Software Employees this month Signed the first union contract With Microsoft and Activision-Bizard.

Public: Former RPS News writer Nat Clayton worked as a level designer in TRON: Catalyst.

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