Battlefield 6 dev DICE confirms that there are big changes in player movements, especially horizontal speeds.

Battlefield 6 dev DICE confirms that there are big changes in player movements, especially horizontal speeds.

The dice explained what was learned and what changed after the public beta test. Battlefield 6.

The battlefield team said, “Tens of thousands of people connected to inconsistency, took 600,000 hours and saw more than 30 million hours. Share our main learning And changes in -game based on your feedback and in -game data, including adjustment of weapons, movements, maps, modes, players and playlist options.

maybe The biggest dissatisfaction of the player Athlete’s dynamics, especially the speed of movement, and moving from the slide to jump. DICE said, “This” is now “adjusting” to create a more balanced traditional battlefield experience.

The team said, “Momentum, especially the horizontal speed, which was delivered by jumping from the slide, was reduced.” “Now there is a larger penalty for continuous jumps. Lower the jump height when the jump is spam. The firing of jumps or sliding will increase the inaccuracy. These changes are designed to make sliding and jumps more suitable, so it’s no ideal option to participate in the shootout, and it doesn’t progress too quickly or too quickly. Do not.

“The parachute physics was also re -adjusted, and the initial acceleration was reduced when the parachute was opened for a more controlled air movement.”

The team also wanted to know that he had heard of a “powerful feedback” on a large map, and the open beta deliberately appeared in a deliberately small and fast map, but “a large map is already part of the package and all players offer an action packaging gameplay and a memorable moment.” As Battlefield Labs continues, this is a closed test that can be used by a player signed by the NDA. One is a set in Mirak Valley, the other is a Battlefield 3, and Operation Firestorm introduces two new multiplayer maps that fans love. These two maps include the entire supplementary function of a vehicle such as Liberation Peak and a more extensive combat space. Details Mirak, I will remember what was leaked earlier this week.

Of course, the studio is also looking for feedback for modes. DICE recently changed Rush mode after fans’ negative response.“The conversation we observed is not only the number of players, but also about how to play and their tactical experiences.”

For those who don’t know, Rush was initially known as Gold Rush at Bad Company, which is generally 12v12-16V16 players.

“We experimented with bigger players over the years, like the 64- and 128 player versions. The game created a moment that was intense and fast, but there were too many games that ended in the overwhelming defense, front line, and the first category,” DICE explained. “Rush is especially sensitive to the number of players due to tactics and strategic requirements.If the player attempts to weapon the M-COM, the intended gameplay is less type of gameplay while more than 20 opponents defend. Based on the recent feedback of the title, the basic player of the rush is to improve the flow of rushes and restore tactical and memory experiences. I’m lowering. “

But those who enjoy “large” rushes can still “experiment” the number of other players through the portal. The team added, “It is a continuous process to find the right balance while getting used to the size, lane and combat spaces.” “At this time, we found that 8V8 provides a clear starting point for a small -scale fast -progressed mode, such as Team Death, Tim Death, Romant and Court.”

“We will introduce the game’s adjustment in the upcoming Battlefield Labs event as the insights are collected during the open beta play session. Please continue to watch the progress and future opportunities you can proceed.” “Finally, thank you again for joining Battlefield 6 Open Beta. Your opinion and participation have been an amazing experience.”

We are having a good time we have played so far. BATTLEFIELD 6 Reviews ongoing: “We are still in the beta, but we are already causing an absolute explosion with Battlefield 6’s multiplayer. This action is constantly effective and has cinematic quality in the constant rainy materials that are legally and effectively improved by the strategic advantage of its destruction.

“Even now, Battlefield 6 will be the most interesting shooter this year.”

From now to October 7 -Launch Day of Battlefield 6 -EA has a planned “wave of content.” Battlefield 2042Free new passes “Congratulations on the battlefield of the battlefield”, new hardware and fans’ favorite IWO JIMA maps, etc. As we proceed to Battlefield 6’Pass, we can expect 50 “monopoly cross rewards”, including 20 BTTLEFIELD 6, which will be prepared on the day of launch.

Vikki Blake has worked with the world’s largest game site and publication, the reporter of IGN and more than 15 years of critics, columnist and consultants. She is also a guardian, a sparta, a silent Hilian, a legend, permanently high confusion. Find her Bluesky.

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