Krafton insisted that the former Subnautica 2 -lead relied on a lawsuit to require a paid day.

Krafton insisted that the former Subnautica 2 -lead relied on a lawsuit to require a paid day.

Subnautica 2 Publisher Krafton presented his response A lawsuit has been filed against them By the previous lead developer of the game. If we are wondering if it was a bit cooled between the two parties, we are now in Saul Goodmanville. The second paragraph of the response is to think again because Craf Turn accused him of “relying on a lawsuit to ask for an unpaid salary.”

At this point, it is almost impossible to summarize Subnautica 2 SAGA as a novel of war and peace, but there is an attempt to provide a weak version. Craftton The game delays the game until 2026 in the early 2025 access release. and Fire 3 leads on it: Charlie Cleveland, Max McGuire and Ted Gill. The company accuses you of giving up this obligation and claims that the game is not ready to approach early. Reid does not agree to file a lawsuit. The big part of such a notable mismatch is $ 250 million bonus If the game has achieved a specific goal by the end of 2025, you should pay unknown world staff. Still pay part. AnnNNDDD breathing.

It takes us This response From Craftton to the lawsuit of three defeated devs. In the company, the company argues that the trio is trying to extract the cash through legal measures, rather than investing the efforts necessary to meet the conditions for obtaining the bonus.

After Kraf Turn acquired the unknown world with a $ 500 million contract, Trio insisted on developing Subnautica 2, claiming that he had lost interest, leading to the publisher once again, and promised that an additional payment of $ 250 million was related to Subnautica 2. Cleveland and McGuire have been doing anything else, according to the response, Gill said, “Instead of developing a successful game, we have focused on using operating control to maximize profits.” The design director of the game is quoted as the previous two leads say “check -out.”

Krafton suggested that Subnautica 2’s problem was released in March 2024, but rather than trying to improve, the lead continued to reduce the scope of the game. Deliver it as a breaking point. Krafton argued that he was concerned about the release of Subnautica 2 with less learning. Kerbal Space Program 2 For example Such reputation damage.

Craft Turn pushed for a delay, and he argued that he would not only oppose the movement but also publish the game itself. The company also claims a trio that secretly downloads a lot of confidential information in the unknown world. Basically, KRAFTON’s views only cared for Cleveland, MCGUIRE and GILL paying $ 250 million in payments. The version of their version Get it on time. Or as the publisher said:

The claims of major employees who want to immediately release the game were led by their own interests in gaining profits. Each time of development, key employees focused on maximizing payments by avoiding the ‘Timeline that does not tank profit opportunities’ and booking releases. The conversation during the period of acquisition is clear [Key Employees’] The focus was on their salary, not the game.

The rest of the respondents provide a direct rebuttal to other elements of the previous lawsuit, but as you can see here, despite all lionel hutz languages, punches are not much in this legal drama. Cleveland, McGuire, and the length of the response are issued, but other lawyers are likely to be in the part of the lawyer. Before that, if both parties cannot make a contract, they can lead to court lawsuits.

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